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Tag Archives: programming

Conway’s Game of Life


I’ve always wanted to make a ROBOTC version of Conway’s famous Game of Life. It was first thought of back in 1940, so it’s a real piece of computer science history.  The Game of Life has very simple rules: (taken from WikiPedia) The universe of the Game of Life is an infinite two-dimensional orthogonal grid of square cells, each of ... Read More »



My little brother dropped by last weekend, while on his journey through Europe by bike.  So, what’s more fun than playing with robots when it’s raining cats and dogs outside? That’s right, adding cameras to the robots!  I didn’t get any pictures of the robot with the camera on it, but you can see where it was held by the ... Read More »

New Release: ROBOTC 4.26


It’s out!  ROBOTC 4.26 has been released.  You can read all about it here: [LINK].   It has a lot of changes, so be sure to check the complete Changelog.  Now that it’s out, I can focus on finishing up the ROBOTC Driver Suite, which still needs quite a bit of work for the EV3.  No rest for the wicked! Read More »

New Release: ROBOTC 4.25


There’s a new release of ROBOTC available for all platforms, version 4.25, the “Blood, Sweat and Tears” edition!  Well, the official name is “Preview Release”, but I think my name is more accurate.  A lot of work into making this release.  So without further ado, let’s have a look at some of the highlights of what’s new. Full EV3 Functionality ... Read More »

Review: The LEGO MINDSTORMS EV3 Discovery Book

The LEGO MINDSTORMS EV3 Discovery Book

The long awaited EV3 building and programming book by Laurens Valk is finally available!  It’s called “The LEGO MINDSTORMS EV3 Discovery Book” and it’s 370+ pages of awesomeness. Where to start?  The book has been printed in full colour, which is a massive improvement over his previous book and a real pleasure to read.  The colours are very bright and ... Read More »

Released: ROBOTC 4.10


ROBOTC 4.10 has been released for all platforms, VEX and MINDSTORMS.  The list of changes is enormous,you can find the complete overview here: [LINK].  Here’s a list of the changes, copied from the aforementioned link.  I have highlighted the changes pertaining to LEGO MINDSTORMS EV3. It seems that the Driver Suite has not been included with this release.  Fear not!  ... Read More »

VEX IQ Quadruped


In my last post about the VEX IQ building system I had a small video featuring my VEX Quadruped.  I’ve done a bit of work on it since then and the gait has been greatly improved.  I also added some small rubber feet on the legs.  These are the traction links from the Tank Tread & Intake Kit. Due to ... Read More »

VEX IQ: Modular Robotics System for STEM


What is VEX IQ VEX IQ is the latest offering from VEX. It’s a complete modular robotics system to complement their VEX Cortex range.  The VEX IQ is positioned at a younger audience, from the age of about 8.  It uses plastic parts instead of the Cortex metal parts. Using pins, plates and connector pieces, it is easy to build ... Read More »

Virtually Awesome: Virtual NXT


Robotics is great but if you have a lot of kids that want to take part, you’re going to need a fairly large number of sets.  You don’t want to have spend the first 15 minutes of each class rebuilding the base robot for the lessons of that day. Up until now, you could use the ROBOTC Virtual Worlds, which ... Read More »

Stay Sharp: Monobrick for the EV3


If you’re a fan of C#, then you will love Monobrick, a communication library that works with the EV3.  It uses the EV3’s direct commands to remote control the brick.  It works with both the NXT and the EV3.  You can simply import the library into your project and start hacking away. A simple example: using System; using MonoBrick.EV3; public ... Read More »