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Released: ROBOTC 4.32

ROBOTC-4-32

  ROBOTC 4.32 is here and it includes a few new features and plenty of bug fixes and enhancements. Please note that if you use LEGO MINDSTORMS EV3, you must update the Linux Kernel to 1.07X, after which you must update the ROBOTC VM as well, of course. Links for downloading files: ROBOTC 4.32 for MINDSTORMS EV3 and NXT: [LINK] ... Read More »

Robot Virtual Worlds on iPad

2015-03-25 08.06.09

If you like programming but don’t have a robot, or you just can’t get enough of programming robots, then go check out the latest version of the Robot Virtual Worlds iPad app.  It was updated yesterday and comes with a massive slew of new features: New control structures: RepeatUntil loops If-Else statements WaitUntil New Sensors: Distance (sonar) Touch Gyro Additional motor commands ... Read More »

Released: ROBOTC 4.30 / 3.65

ROBOTC-4-30

This update is mostly a “bug fix” release to take care of a few issues + inclusion of the recently released VEX Cortex Master Firmware Update (4.25).  If you’re still using 4.27, you can see the changelog from 4.27 to 4.29 here.  The 3.65 version is for teams that still using ROBOTC 3.x for their robots. For those of you ... Read More »

CoderDojo-Metis: More fun than a bag of clowns!

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I was invited by Hakan, a Computer Science teacher at the Metis Montessori Lyceum (a secondary level school), to be a guest speaker at the Metis CoderDojo in Amsterdam last weekend and it was so much fun!  The theme for the day was line following robots with LEGO MINDSTORMS.  I was a little intimidated at first, nothing is scarier than ... Read More »

Released: ROBOTC 4.29

ROBOTC-4-29-660

So you think you can Changelog?  Grab a cup of coffee and something to eat, because this is a LONG list.  ROBOTC 4.29 is out we’ve made a lot of changes to all platforms.  Many bugs were squashed and some new features were added  Please note that the Changelog is split up into changes from 4.27 (previous release) to 4.28 ... Read More »

Stay up-to-date on Driver Suite Developments

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I’ve been working hard to make changes to the Driver Suite, to make it more EV3 compatible and to change the API to a more struct oriented approach.  You can now stay up-to-date on the latest changes I’ve made by following me on Twitter: [LINK].  Updates will look something like this: ROBOTC Driver Suite Update [http://t.co/C972pEKMsc] : Additional EV3 compatibility ... Read More »

Released: ROBOTC 4.28

ROBOTC-4-28

Just in time for Christmas! A new release of ROBOTC for both LEGO MINDSTORMS and VEX.  So many new features and bug fixes have been added for all the platforms that the original ROBOTC blog had to have two separate posts for the releases.  I won’t rehash everything that’s on them; you can read the one for LEGO MINDSTORMS here: ... Read More »

Released: ROBOTC 4.27

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This is a copy of the post on the ROBOTC website, the original announcement can be found here: [LINK]. The ROBOTC Development Team is very excited to announce our latest release update, ROBOTC 4.27! This update is for the both the VEX Robotics (CORTEX and IQ) and LEGO MINDSTORMS (NXT and EV3) robotics systems and includes new features, functionality and a load of ... Read More »

EV3_IDE: ANSI C on the EV3

EV3IDE

If you’re keen to do ANSI C programming on your EV3 but are not a big fan of using Emacs, Eclipse or vi, then this may just be the thing for you.  It’s a .Net based IDE, running on Windows, that uses the standard gcc toolkit for the EV3’s ARM9 chip.  It’s simply called EV3_IDE.  The nice thing about it ... Read More »

Conway’s Game of Life

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I’ve always wanted to make a ROBOTC version of Conway’s famous Game of Life. It was first thought of back in 1940, so it’s a real piece of computer science history.  The Game of Life has very simple rules: (taken from WikiPedia) The universe of the Game of Life is an infinite two-dimensional orthogonal grid of square cells, each of ... Read More »