Post Tagged with: "ROBOTC"

  • ROBOTC on EV3: Getting Closer!

    ROBOTC on EV3: Getting Closer!

    ROBOTC April 10, 2014 19:58 no comments

    There has been an enormous amount of progress in the past few weeks on the ROBOTC for EV3.  Many bugs and issues were fixed in the base LEGO VM that were causing issues, such as failed auto-id and I2C transactions. Pretty soon I can start working on porting the Driver […]

     
  • New Release: ROBOTC 3.62

    New Release: ROBOTC 3.62

    ROBOTC September 8, 2013 10:42 no comments

    This is most likely the last 3.x ROBOTC release.  It fixes a couple of things, you can find the list of changes below.  Download your copy of it here: [LINK]. 3.61 to 3.62 Changelog Bug Fix: Fixed additional bug in “NXT Brick – Joystick” windows with the “Improper Argument” message […]

     
  • ROBOTC Forums now on Mobile Devices!

    ROBOTC Forums now on Mobile Devices!

    Ramblings July 2, 2013 19:44 no comments

    You can now access the ROBOTC forums via the Tapatalk application on your mobile device.  It’s very cool and works like a charm.  I just configured it on my HTC Sensation and it looks great. It’s easy to set up, just download the app via the site above, which will […]

     
  • New Release: ROBOTC 3.61

    New Release: ROBOTC 3.61

    ROBOTC June 9, 2013 06:07 no comments

    This is essentially just a maintenance release with a couple of important changes.  The Changelog is small but the fixes are great (taken from the original article): NEW Joystick Configuration Utility – Added compatibility for custom joystick configurations; the Joystick Configuration Utility can now be used to configure a wide […]

     
  • Robot Virtual Worlds – Maze Crawler

    Robot Virtual Worlds – Maze Crawler

    ROBOTC May 27, 2013 19:00 4 comments

    It’s finally finished and ready to be published, my Robot Virtual Worlds Maze Crawler is fully functional.  Check out the screenshot below. The engine for this robot consists of two Finite State Machines (FSM) that handle the cruising around, turning, scanning, etc.  Here’s a little video of it, doing its […]

     
  • ROBOTC 4.x Announcement

    ROBOTC 4.x Announcement

    ROBOTC May 8, 2013 22:00 14 comments

    The people who watched last week’s Webinar, got a glimpse of what’s coming in ROBOTC 4.x.  I’m very excited about this as it will support two new platforms: the VEX IQ and of course the new MINDSTORMS EV3.  I’m currently working on overhauling the Driver Suite, so it will be […]

     
  • Robot Magazine Article: Pointers and Data Structures in ROBOTC

    Robot Magazine Article: Pointers and Data Structures in ROBOTC

    ROBOTC May 8, 2013 08:35 no comments

    I wrote an article a little while back for the May/June 2013 issue of Robot Magazine entitled “Pointers and Data Structures in ROBOTC”.   You can now download the PDFs for the individual pages here!  I hope you find it useful. [Page 1] [Page 2] [Page 3] You can find the […]

     
  • Robotics Academy Summer of Learning

    Robotics Academy Summer of Learning

    Ramblings April 20, 2013 14:31 no comments

    The summer of 2013 is gearing up to be more than just a time for chilling by the pool! The 2013 Summer of Learning is sponsored by Carnegie Mellon’s Robotics Academy and uses their Computer Science Student Network (CS2N) Project to host all training plus resources provided by The Robotics […]

     
  • Fun with Robot Virtual Worlds

    Fun with Robot Virtual Worlds

    Robots April 14, 2013 18:51 no comments

    I’ve been dabbling with Robot Virtual World (RVW) worlds a bit lately.  If you’ve never played with that before then let me take a second to explain it.  RVW is a 3D virtual robotics system made by Robomatter, which allows you to program and control several different robot models, using […]

     
  • Tutorial: Output formatting in ROBOTC

    Tutorial: Output formatting in ROBOTC

    Tutorials March 31, 2013 06:00 no comments

    Aligning your fruit ‘n veg If you’ve ever had to output anything on the screen in ROBOTC, you’ve probably used nxtDisplayTextLine() or one of its many siblings.  Your code may, or may not have looked something like this: task main() { int num_apples = 10; // how do you like […]