Post Tagged with: "ROBOTC"

  • Becoming Part of the Robomatter Team

    Becoming Part of the Robomatter Team

    Ramblings October 5, 2014 12:51 5 comments

    As of 1 December 2014, I will be become part of the Robomatter team.  It’s quite a radical change from my current day job as an IT Infrastructure Architect at CGI.  It will also mean relocating from the Netherlands to Pittsburgh, USA, home of Carnegie Mellon University and The Penguins. (Let’s […]

     
  • Conway’s Game of Life

    Conway’s Game of Life

    ROBOTC September 30, 2014 13:50 no comments

    I’ve always wanted to make a ROBOTC version of Conway’s famous Game of Life. It was first thought of back in 1940, so it’s a real piece of computer science history.  The Game of Life has very simple rules: (taken from WikiPedia) The universe of the Game of Life is […]

     
  • VEX IQ GoProBot

    VEX IQ GoProBot

    VEX September 5, 2014 15:11 no comments

    My little brother dropped by last weekend, while on his journey through Europe by bike.  So, what’s more fun than playing with robots when it’s raining cats and dogs outside? That’s right, adding cameras to the robots!  I didn’t get any pictures of the robot with the camera on it, […]

     
  • New Release: ROBOTC 4.26

    New Release: ROBOTC 4.26

    ROBOTC September 2, 2014 22:00 no comments

    It’s out!  ROBOTC 4.26 has been released.  You can read all about it here: [LINK].   It has a lot of changes, so be sure to check the complete Changelog.  Now that it’s out, I can focus on finishing up the ROBOTC Driver Suite, which still needs quite a bit […]

     
  • New Release: ROBOTC 4.25

    New Release: ROBOTC 4.25

    ROBOTC August 16, 2014 07:47 no comments

    There’s a new release of ROBOTC available for all platforms, version 4.25, the “Blood, Sweat and Tears” edition!  Well, the official name is “Preview Release”, but I think my name is more accurate.  A lot of work into making this release.  So without further ado, let’s have a look at […]

     
  • VEX IQ Quadruped

    VEX IQ Quadruped

    VEX May 24, 2014 16:41 no comments

    In my last post about the VEX IQ building system I had a small video featuring my VEX Quadruped.  I’ve done a bit of work on it since then and the gait has been greatly improved.  I also added some small rubber feet on the legs.  These are the traction […]

     
  • VEX IQ: Modular Robotics System for STEM

    VEX IQ: Modular Robotics System for STEM

    VEX May 18, 2014 12:24 no comments

    What is VEX IQ VEX IQ is the latest offering from VEX. It’s a complete modular robotics system to complement their VEX Cortex range.  The VEX IQ is positioned at a younger audience, from the age of about 8.  It uses plastic parts instead of the Cortex metal parts. Using […]

     
  • My Omniwheel Article in D&T Practice

    My Omniwheel Article in D&T Practice

    Ramblings May 11, 2014 08:23 no comments

    A little while ago I was asked to write a robotics article for the British Design & Technology Practice magazine.  I chose to cover the basics of programming a LEGO MINDSTORMS NXT omniwheel based platform, and the mathematics behind it.  ROBOTC is used as the programming language, but I am sure […]

     
  • EV3 Extended Firmware + VM now on Github

    EV3 Extended Firmware + VM now on Github

    EV3 May 5, 2014 21:35 no comments

    The firmware used by National Instruments and Robomatter for their respective programming environments has been pushed to Github.  It is based on the sources of LEGO’s firmware version 1.05A.  Please note that only the master branch has been pushed out, the private development branches will remain as such. The extended […]

     
  • ROBOTC on EV3: Getting Closer!

    ROBOTC on EV3: Getting Closer!

    ROBOTC April 10, 2014 19:58 no comments

    There has been an enormous amount of progress in the past few weeks on the ROBOTC for EV3.  Many bugs and issues were fixed in the base LEGO VM that were causing issues, such as failed auto-id and I2C transactions. Pretty soon I can start working on porting the Driver […]