Archive for category: C#

  • Talking to your EV3: EV3Messenger

    Talking to your EV3: EV3Messenger

    C#, EV3 October 19, 2013 16:09 no comments

    I was contacted Joeri van Belle last week about a new project that he is working on, a C# project that allows you to send messages to your EV3.  Using it, you can send and receive messages between your EV3 brick and PC. On the brick you can use the […]

     
  • Stay Sharp: Monobrick for the EV3

    Stay Sharp: Monobrick for the EV3

    C# September 26, 2013 07:44 no comments

    If you’re a fan of C#, then you will love Monobrick, a communication library that works with the EV3.  It uses the EV3’s direct commands to remote control the brick.  It works with both the NXT and the EV3.  You can simply import the library into your project and start […]

     
  • Kinect SDK v1.5 is out now

    Kinect SDK v1.5 is out now

    C# May 21, 2012 20:10 2 comments

    Over on the Kinect Blog, they announced a new version of the Kinect SDK.  I haven’t really had much of a chance to play with it lately, mainly because my application needs to be completely rewritten when they moved from beta to 1.0.  This new version has some new simple […]

     
  • Kinect for Windows SDK Beta 2

    Kinect for Windows SDK Beta 2

    C# November 7, 2011 17:30 no comments

    Microsoft released a new version of the Kinect SDK a few days ago and I totally missed it!  They have also made a really nice site for it, too.  You can check it out here: [LINK]. Some of the new things in this version of the SDK include: Faster  and […]

     
  • Finding Bluetooth paired NXTs with WMI

    Finding Bluetooth paired NXTs with WMI

    C# September 23, 2011 14:55 13 comments

    Windows Management Instrumentation I’ve been programming a fair bit of C# lately and one of the things I needed to do was find a list of all the COM ports used by NXTs that had been paired with the currently connected Bluetooth controller on the laptop. WMI, or Windows Management […]

     
  • Kinect SDK Beta Refresh

    Kinect SDK Beta Refresh

    C#, Programming, Sensors August 2, 2011 19:52 3 comments

    Microsoft has released a new refresh of the Kinect SDK. The new beta has a few driver updates and some run time enhancements.  They also worked on improving the documentation. More information about the latest Kinect SDK update can be found on the official website: [LINK] You can download the […]

     
  • Mindsqualls is Back from the Dead!

    Mindsqualls is Back from the Dead!

    C#, NXT, Programming, Ramblings July 26, 2011 07:48 no comments

    After a prolonged hibernation period, the Mindsqualls project is back from the dead and version 2.0 has been released. I was using an older version in my super secret Kinect project, so it is nice to see that is being maintained again. Mindsqualls is one of the easiest to use […]

     
  • Kinect SDK is Finally Here!

    Kinect SDK is Finally Here!

    C#, Programming, Sensors June 16, 2011 21:00 1 comment

    The Kinect SDK is here and the tutorial series of basic fundamentals on it also arrived: The Kinect SDK Beta download: [LINK] Installing and using the Kinect sensor: [LINK] Camera fundamentals: [LINK] Skeletal Tracking fundamentals: [LINK] Audio fundamentals: [LINK] Depth data directives: [LINK] Via [Kinect Hacks] Now I can finally […]

     
  • Controlling your NXT with the Kinect

    C#, Experiments, NXT, Programming, Robots, Sensors April 10, 2011 07:34 24 comments

    After seeing the video posted on Mauro Brunato’s website, I got all sorts of ideas in my head for other cool things to do with it. With a little help from my friend SC, I managed to get my hands on one of these Kinect sensors as well. It wasn’t […]