Post Tagged with: "NXT"

  • New Release: ROBOTC 3.62

    New Release: ROBOTC 3.62

    ROBOTC September 8, 2013 10:42 no comments

    This is most likely the last 3.x ROBOTC release.  It fixes a couple of things, you can find the list of changes below.  Download your copy of it here: [LINK]. 3.61 to 3.62 Changelog Bug Fix: Fixed additional bug in “NXT Brick – Joystick” windows with the “Improper Argument” message […]

     
  • My OHM2013 Talk is Now Online

    My OHM2013 Talk is Now Online

    Ramblings August 20, 2013 07:27 no comments

    I did a short talk on the OHM2013 event about hacking the brick.  I spoke about some of the projects I did with the NXT and the things I am doing with the EV3.  In retrospect, I should’ve prepared a little more but I didn’t really have time to do […]

     
  • New Release: ROBOTC 3.61

    New Release: ROBOTC 3.61

    ROBOTC June 9, 2013 06:07 no comments

    This is essentially just a maintenance release with a couple of important changes.  The Changelog is small but the fixes are great (taken from the original article): NEW Joystick Configuration Utility – Added compatibility for custom joystick configurations; the Joystick Configuration Utility can now be used to configure a wide […]

     
  • Cool Kickstarter: Dexter Industries BrickPi

    Cool Kickstarter: Dexter Industries BrickPi

    Ramblings May 8, 2013 11:01 1 comment

    Dexter Industries have launched a Kickstarter project for the BrickPi!  Become a backer and get one of these super cool shields for your Raspberry Pi.  I wrote about the BrickPi not that long ago and I think this a really awesome addition to the Raspberry Pi ecosphere! As of writing […]

     
  • Dexter Industries BrickPi

    Dexter Industries BrickPi

    Ramblings April 29, 2013 08:02 2 comments

    The BrickPi is Dexter Industries latest project.  It’s an interface board, or shield, for the super popular Raspberry Pi, a cheap ($25) and small but very powerful processor board that runs Linux.  The BrickPi allows you to easily interface your NXT motors and sensors with the RasPi, without having to […]

     
  • New: Dexter Industries dLight

    New: Dexter Industries dLight

    Sensors March 23, 2013 15:39 1 comment

    Dexter Industries have unleashed another sensor into the wild, the dLight.  I sort of ran my mouth a little, when I released my previous version of the Driver Suite by mentioning it then.  However, it’s out now and available from the Dexter Industries website. So what exactly is the dLight?  […]

     
  • New Release: ROBOTC 3.60

    New Release: ROBOTC 3.60

    ROBOTC March 20, 2013 20:51 3 comments

    There’s a new release version of ROBOTC out now.  No longer just a beta, this one’s for real!  There are so many changes since the last release, 3.54, you’d have to be crazy not to update!  I’ve been testing the in-between releases like mad, 3.56, 359 and some builds in […]

     
  • Comparing HiTechnic and Mindsensors SensorMUXes

    Comparing HiTechnic and Mindsensors SensorMUXes

    Sensors March 15, 2013 07:25 7 comments

    Now that both HiTechnic and Mindsensors have a SensorMUX, it may be a good opportunity to highlight some of the differences between the two. The HiTechnic SensorMUX This one has been around for a few years now and is well liked with FTC teams everywhere.  It allows you hook up […]

     
  • Coming soon: Mindsensors Sensor MUX

    Coming soon: Mindsensors Sensor MUX

    Sensors February 27, 2013 21:33 4 comments

    Mindsensors are about to release a Sensor MUX of their own!  This one works very differently in that instead of doing the polling of the attached sensors for you, it allows itself to become a channel to said sensor.  So, in essence, you send it a command, like “give me […]

     
  • ROBOTC 3.59.0 BETA available now!

    ROBOTC 3.59.0 BETA available now!

    ROBOTC February 26, 2013 16:14 no comments

    The fine folks at Robomattter have released a new beta.  Now, I don’t think it should be called a beta, but I’m sure they have their reasons for that.  It fixes quite a number of issues that were reported in 3.54 and 3.55.2.  Thankfully, most, if not all of those […]